Omnicrafter
A downloadable game
Omnicrafter is a city-building idle game with adventure game elements. You play as a retiring hero, returning home after helping to save the world. Upon returning home, you find that your home has been decimated in your absence. Now, you must set aside the sword and pick up the hammer and help your village rebuild into a thriving town.
Explore a world with colorful characters as you learn how to gather, craft and build. Move through the village that you build rather than viewing it from afar, and help defend it against threats that may come your way. A low stress game meant to be played while multitasking, with plenty to offer for fans of the idle game genre and city-building genre.
Right now, the game is a simple prototype, which will be available for free once it is in a playable state. The prototype will be a fully functional game in its own right, but will be limited in terms of scope and content. If the game proves to be popular enough, a full, paid version of the game will be released down the road.
Programming and game design was done by myself. Art done by the lovely Alayna.
Status | Prototype |
Author | Claire |
Genre | Strategy |
Made with | Godot |
Tags | 2D, City Builder, Crafting, Fantasy, Idle, Top-Down, Top Down Adventure |
Average session | A few seconds |
Languages | English |
Inputs | Keyboard, Mouse |
Development log
- Dialog SystemFeb 26, 2021
- Lumberjacks and a General UpdateFeb 19, 2021
- Minor UpdateFeb 05, 2021
- What is left to be doneJan 29, 2021
- Omnicrafter Mission StatementJan 21, 2021
- Where we areJan 16, 2021
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